Delightful Shopping Experience (VR)
A VR simulation blending retail training and psychological horror
About the Project
Delightful Shopping Experience is a VR application developed in Unity using the XR Interaction Toolkit and OpenXR. It simulates a self-service convenience store where players complete a shopping list using realistic scanning, payment, and checkout systems. What begins as a cheerful shopping experience can suddenly turn into a chilling horror encounter when users attempt unethical actions such as skipping payment.
Executive Summary
- Developed using Unity Engine with XR Interaction Toolkit and OpenXR.
- Supports Meta Quest 2 with full VR hand-tracking interactions.
- Simulates real-world checkout processes — scanning, payment, and PIN entry.
- Includes dual-theme experience: cheerful shopping and psychological horror.
- Focuses on engagement, immersion, and ethical behavior in gameplay.
Gameplay Highlights
Players enter a vibrant convenience store to complete their shopping objectives. They interact physically with shelves, scanners, and cash registers using VR controllers. Completing the shopping correctly results in success — but cheating or skipping steps triggers “Miss Delight,” a haunting character who turns the store into a horror scenario.
Design Goals & Objectives
The project aims to combine entertainment and education through immersive simulation. It teaches users proper self-checkout procedures while offering a memorable twist. The shift from fun to horror reinforces behavioral learning through emotional engagement.
Project Showcase
Project Information
- CategoryVirtual Reality Simulation
- EngineUnity (XR Interaction Toolkit, OpenXR)
- PlatformMeta Quest 2
- LanguageC#
- Project DateAugust 2025
- StatusCompleted
- View Demo











